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    Languages


    C, C++, C#, Objective-C, Java, Lua, Python, JavaScript, ActionScript 3.0, Bash script, Make, GLSL, HLSL, HTML, CSS, SQL, XML, JSON


    Libraries


    OpenGL, DirectX 9.0c, XNA 4.0, Mono/MonoGame, Allegro, Win32 API


    Tools


    Edit, Compile, Debug

    Visual Studio '08 - '12, Vim, Xcode 3 - 4, Eclipse, Unity3D, MonoDevelop, FlashDevelop, Bash, gcc/g++, clang/clang++, gdb

    Version Control

    Git, Subversion, Perforce

    Software

    Unity3D, Adobe Photoshop, Adobe Flash, Autodesk AutoCAD

    Operating Systems

    Windows, Unix, Linux


    Other


    Agile, Scrum, Graphics, Networking, Threading


    Experience


    Apple

    Software Engineer

    March 2014 - Current

    MunkyFun

    Software Engineer

    September 2013 - March 2014

    • Engine development, gameplay programming, and API integration

    Square Enix Montreal

    Programming Intern

    May 2013 - September 2013

    • Engine and framework development

    Emergent Media Center

    Mobile Programmer

    May 2012 - August 2012

    • Worked alongside artists, designers, and engineers to develop an iOS travel app
    • Accommodated for the UI/UX needs of the artists and designers, helped with asset integration process
    • Used agile development cycle, maintained git repository, tested and debugged app

    Woodland Construction

    Assistant

    August 2007 - June 2012

    • Designed and remodeled homes as assistant to 1 general contractor

    Education


    Champlain College

    Bachelor of Science in Game Programming
    September 2009 - May 2013

    • Cumulative GPA: 3.8

    Achievements


    Champlain College

    • Excellence in Game Programming – Spring 2012, Spring 2013
    • Game Developers Conference Scholarship – Spring 2012, Spring 2013
    • President’s List – Spring 2010, Fall 2012
    • Dean’s List – Fall 2010, Spring 2011, Fall 2011, Spring 2012, Spring 2013

    Hi, I am Chris Brough. I am a twenty-one year old senior studying Game Programming at Champlain College in Burlington, Vermont.

    I've had an immense interest in technology and video games for as long as I can remember. When I'm not developing my knowledge in programming, I enjoy drawing and playing video games.

    Among the many interests I have in programming, I'm currently focused on data-oriented design, networking, and 3D graphics.

    Contact info: chris@chrisbrough.com