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    C, C++, C#, Objective-C, Java, Lua, Python, JavaScript, ActionScript 3.0, Bash script, Make, GLSL, HLSL, HTML, CSS, SQL, XML, JSON


    OpenGL, DirectX 9.0c, XNA 4.0, Mono/MonoGame, Allegro, Win32 API


    Edit, Compile, Debug

    Visual Studio '08 - '12, Vim, Xcode 3 - 4, Eclipse, Unity3D, MonoDevelop, FlashDevelop, Bash, gcc/g++, clang/clang++, gdb

    Version Control

    Git, Subversion, Perforce


    Unity3D, Adobe Photoshop, Adobe Flash, Autodesk AutoCAD

    Operating Systems

    Windows, Unix, Linux


    Agile, Scrum, Graphics, Networking, Threading



    Software Engineer

    March 2014 - Current


    Software Engineer

    September 2013 - March 2014

    • Engine development, gameplay programming, and API integration

    Square Enix Montreal

    Programming Intern

    May 2013 - September 2013

    • Engine and framework development

    Emergent Media Center

    Mobile Programmer

    May 2012 - August 2012

    • Worked alongside artists, designers, and engineers to develop an iOS travel app
    • Accommodated for the UI/UX needs of the artists and designers, helped with asset integration process
    • Used agile development cycle, maintained git repository, tested and debugged app

    Woodland Construction


    August 2007 - June 2012

    • Designed and remodeled homes as assistant to 1 general contractor


    Champlain College

    Bachelor of Science in Game Programming
    September 2009 - May 2013

    • Cumulative GPA: 3.8


    Champlain College

    • Excellence in Game Programming – Spring 2012, Spring 2013
    • Game Developers Conference Scholarship – Spring 2012, Spring 2013
    • President’s List – Spring 2010, Fall 2012
    • Dean’s List – Fall 2010, Spring 2011, Fall 2011, Spring 2012, Spring 2013

    Hi, I am Chris Brough. I am a twenty-one year old senior studying Game Programming at Champlain College in Burlington, Vermont.

    I've had an immense interest in technology and video games for as long as I can remember. When I'm not developing my knowledge in programming, I enjoy drawing and playing video games.

    Among the many interests I have in programming, I'm currently focused on data-oriented design, networking, and 3D graphics.

    Contact info: